My version of a ninja for
https://www.artstation.com/monsters3d
school intensive course by
https://www.artstation.com/alexsavelev
I didn't make a game level because I don't have enough knowledge for Unreal yet.
But I want to present my work!
You can also find 2 Easter Eggs if you look closely to Ofuda (paper in hand) and a sign on a Torii gate.
For this work I used:
- ZBrush for main character and equipment;
- Photoshop for some textures and creation custom alphas;
- Autodesk Maya for retopology, Torii gate modeling, skeleton and textures testing;
- Maya Arnold for some static renders;
- Unreal Engine 5.5. for adjustment skeleton, skinning, weight painting and idle animation;
- Substance Painter for texturing;
- Marmoset Toolbag 4 for baking and presentation;
Thank you for watching, 3D Ninjas of ArtStation!